Gentei
Legacy Member
Scifo zei:Gene fan van dat camerastandpunt in bochten![]()
Juist wel, zalig camera wanneer die drift

Ben inderdaad wel aan het twijfelen of het echt zo grafisch sterk zal zijn op PS4...
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Scifo zei:Gene fan van dat camerastandpunt in bochten![]()

Gentei zei:Juist wel, zalig camera wanneer die drift
Ben inderdaad wel aan het twijfelen of het echt zo grafisch sterk zal zijn op PS4...

Als er één franchise is die ook al jaren meedraait in de spellenwereld en waarvan we elk jaar een nieuwe telg mochten verwachten, dan is dat Need for Speed, EA’s populaire race- en tuning-franchise. De voorbije jaren begon de populariteit echter te tanen en dus besloot de spellenmaker de serie een jaartje rust te gunnen. Zal 2015 het jaar van de wedergeboorte van Need for Speed worden?
Er zouden meer camera's zijn, maar gene cockpit view.CoBalT zei:kweetnie, maar da camera standpunt vind ik maar rete irritant ze.. als da echt enkel da is, dan ist jammer genoeg geen NFS hier.
en zeer storend. Bij het driften gaat die zo laag dat je nauwelijks de weg kan zien en waar je naartoe moet rijden.Need for Speed
@NeedforSpeed
@AnasieiCiprian Hello, Anasiei. No cockpit view, but we think you'll love the other cameras we're including!

[...] After customizing my Porsche with a lovely blue matte finish I decided to throw on some real obnoxious race decals to really immerse myself into the underground street culture. They also streamlined the car tuning aspect in NFS with just a few simple sliders to whether you want to your whip to focus more on grip or drift driving.
The mode I got to checkout was 8 player Rep Attack. 8 racers are dropped into a section of the open world where each had around 9 minutes to amass as much rep as possible. You can gain rep by simply messing around in the open world. I was happy to hear that Autolog will be returning to Need for Speed where you can compete against your friend top scores and times.
There are a couple of event icons throughout the map. Racers can just meet up that the event marker and just compete or they can drive freely around to gather rep on there by either driving really fast or just driving like a madman.
I did notice that my gameplay demo had less spastic camera angles than the trailer and thank the good lord for that. It seemed like that odd zoom-in effect every time you drifted seemed like it would given me motion sickness. Thankfully what you saw in the trailer was mostly for more cinematic effect and not in the build I was playing.
Drifting around felt great assuming you made liberal use of your e-brake. If you went with a drift spec then it becomes super easy to slide around hair pin turns but you lose acceleration and speed and vice versa if you went with a grip heavy car. What I enjoy about this Drift vs Grip design is that its accessible enough for non-car enthusiasts (like myself) to understand.
During my hands-on, I was leading in rep points for only a few minutes until a player in a hot pink Skyline wiped me out in a drift challenge. This mode is more about scoring style points than being in first. The longer and more dangerous drifts end getting big point multipliers. It also didn’t help I got sideswiped by a cop car chasing the other racers having a six-way sprint across town. What I love about this drift challenge mode is that it made the city feel like a big playground for you and friends.
[...] There’s this insane attention to detail from the way the light bounces off the your car to putting a spoiler on top of another spoiler. And again, the demo you saw at EA’s press conference was the real deal; Need for Speed really is the beautiful.
EA COO Peter Moore has said he is unsure whether Need For Speed will return to being an annual series, telling MCV that the publisher is waiting to see how this year's game goes before making any decisions on the future of the franchise.
"I don't know if it will be, it's an interesting question," Moore replied when asked whether Need For Speed could return to being annualised. "We will see how this game goes. You can only bring it out annually if you can come up with real fresh ideas.
"It is the same thing we've been going through with golf," he said. "It is golf... is there enough innovation and creativity that you can go in there with and do something different every year?"
Lijkt mij een goeie zaak. Niemand heeft boodschap aan elk jaar een nieuwe game met niks innovatie.Brent-4 zei:
MrKend54l zei:Lijkt mij een goeie zaak. Niemand heeft boodschap aan elk jaar een nieuwe game met niks innovatie.