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Additionally, on PS4 at least, Wreckfest is slowed down by technical issues. Not the racing itself, but the portions in between races. I routinely sat through minute-long loads as I waited for a race to start. And, on a handful of occasions, these load screens went from long to infinite, forcing me to close the game and start it up again. Between the driving and the loads, playing Wreckfest feels substantially more sluggish than a racing game should."
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Technically, however, it’s a completely different story. Exceptionally long load times keep you out of the action for far too long, made even worse by the fact that the game can crash completely on occasion leaving you on an endless screen. We had to restart our PS4 far, far too many times just to start a race, and while this flaw is supposed to be fixed in a patch on day one, we can’t ignore the frustrating effect it had on our experience."
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Graphics are passable enough for a destructive PlayStation 4 title, but that’s where the technical expertise stops I’m afraid. Wreckfest is full of big issues off the tarmac and dirt to the point where I feel the developers should know better. Sometimes menus take a while to navigate or even load to be selectable and loading screens too. Except with them they may just freeze entirely and require a reboot. This happened to me at least ten times in my eight or so hours with the title and I’m just glad that it saved after every event. Granted we were told these two problems would be fixed or improved in the Day 1 patch, but still rightfully annoying to go through."
Hai toch, na al dat wachten. Ik heb net wat streams bekeken want er zijn er al die het hebben, en een laadtijd van een minuut voor een race is inderdaad geen uitzondering ...