Archief - Rain World

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Goldrusher

Legacy Member
ps4_rainworld71stc.jpg


release: 28 maart 2017
genre: action-adventure, sidescroller
dev: Videocult (US)

>>> PSX '16 Trailer


Rain World.

You are a nomadic slugcat, both predator and prey in a broken ecosystem. Intense, bone-crushing rains pound the surface and make life almost impossible for most of the year, but the dry season has just arrived. Grab your spear and brave the industrial wastes, hunting enough food to survive another hibernation cycle, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.

Inspired by the aesthetics and simplicity of 16-bit classics, this survival platformer requires fast-paced sneaking; both of your own prey and past the larger predators looking to make you their meal. The impressive enemy AI ensures that each ravenous predator in your path will be cunning, vicious and always hunting you.


[video=youtube;y30S7eWT5n4]https://www.youtube.com/watch?v=y30S7eWT5n4[/video]

Goldrusher

Legacy Member
[video=youtube;k3PVDKNupbI]https://www.youtube.com/watch?v=k3PVDKNupbI[/video]

Goldrusher

Legacy Member
Over het ecosysteem van de game:

With Rain World, we are doing quite a lot of things differently from the standards of video games. As much as a game, we’ve built a kind of living ecosystem simulation where creatures exist independently of the player and autonomously search throughout the world for food and shelter.

The slithering neon lizards you encounter have brutally dangerous claws and teeth, but are also individuals that can learn to recognize you. The mighty vultures swooping down from above are fierce hunters of both lizards and slugcats, but they’re not mindless machines — if you wrong one it may decide to track you specifically and you’ll never again be able to pass under open sky without an anxious eye upwards. The scruffy scavengers rooting through the garbage heaps are distrusting and dangerous, but save one from the jaws of a vulture and you might make a friend, or eventually even gain the trust of the entire pack.

Playing as a slugcat, you are not a mighty hero mowing down foes. Instead you are a quite insignificant inhabitant of a large and chaotic food chain. Often in games even the elements meant to hinder you are in some way pandering to you — they’re intended as obstacles for you to conquer. We wanted to create another experience, where the world and its inhabitants give you no special treatment. You as the protagonist don’t get an easier time than any other creature, but surprisingly a fearsome beast might pass you over because you’re just not the most delicious prey around!

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meer: https://blog.eu.playstation.com/201...aotic-food-chain-in-ps4-adventure-rain-world/

StanTem

Legacy Member
[video=youtube;02jugX1B5M4]https://www.youtube.com/watch?v=02jugX1B5M4&feature=youtu.be[/video]

Goldrusher

Legacy Member
Binnenkort nieuwe difficulty modes, en andere updates:

THE MONK - “Weak of body but strong of spirit. In tune with the mysteries of the world and empathetic to its creatures, your journey will be a significantly more peaceful one.”

THE HUNTER - “Strong and quick, with a fierce metabolism requiring a steady diet of meat. But the stomach won’t be your only concern, as the path of the hunter is one of extreme peril.”
A large bestiary of strange new creatures to eat and be eaten by.


https://steamcommunity.com/app/312520/discussions/0/1489992713689642877/
Het archief is een bevroren moment uit een vorige versie van dit forum, met andere regels en andere bazen. Deze posts weerspiegelen op geen enkele manier onze huidige ideeën, waarden of wereldbeelden en zijn op sommige plaatsen gecensureerd wegens ontoelaatbaar. Veel zijn in een andere tijdsgeest gemaakt, al dan niet ironisch - zoals in het ironische subforum Off-Topic - en zouden op dit moment niet meer gepost (mogen) worden. Toch bieden we dit archief nog graag aan als informatiedatabank en naslagwerk. Lees er hier meer over of start een gesprek met anderen.
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