Goldrusher
Legacy Member
release: TBA
genre: third person co-op survival
dev: Midwinter Entertainment (US)
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Van de nieuwe studio van Josh Holmes (Halo 4 & 5).
[video=youtube;PkHCnJ2EoE0]https://www.youtube.com/watch?&v=PkHCnJ2EoE0[/video]
genre: third person co-op survival
dev: Midwinter Entertainment (US)
>>>
Van de nieuwe studio van Josh Holmes (Halo 4 & 5).
Speaking with me at Midwinter's office located in Kirkland, Washington, Holmes bills Scavengers as a third-person “survival shooter co-opetition,” set in a near-future apocalypse in which a massive asteroid collides with the moon, shattering it and causing a new ice age. Years after the collision, you take control one of eight teenagers (across four classes, each with a male and female character to match), left to forage for weapons and resources.
This is where the “co-opetition” aspect comes in: As a match-based, multiplayer experience, Scavengers is about how you interact with fellow players, but Holmes says those interactions won’t always be hostile. When a team of players (Midwinter is currently toying with both two and four-person team setups) begins a match, they get dropped onto the same map as several other teams, but not every team receives the same objective.
[video=youtube;PkHCnJ2EoE0]https://www.youtube.com/watch?&v=PkHCnJ2EoE0[/video]