Malkavian
Legacy Member
http://www.eqii.com/phpbb/viewtopic.php?t=5993
om een voorbeeldje te geven van een Q&A
and i so like the answer :applause: :applause:
Q
pockroyaltea wrote:
i think you should still start in freeport, but be able to gain a lotta qeynos faction (and lose a lot of freeport) by doing a few hours of newbie quests or something.
A :That would make our whole concept of the world meaningless.
This is not EverQuest. Factions that you swear loyalty to cannot be abandoned at will so that you can in turn swear loyalty to your former enemies. In fact, "faction" is a very different concept in EQ2.
While you can cite roleplay reasons why you might want to be the friendly troll or the kind Iksar, that's just not the direction we're going in our game. Your citizenship dictates whether you are good or evil. In some cases, your race determines where you can have citizenship.
Don't think in terms of EQ where you can just do faction quests for a KOS city and earn safe passage inside. Our system has a lot more layers, and doing something like that simply won't be possible. If you're evil, Qeynos will always reject you. If you're good, Freeport will always try to destroy you.
Yes, your race does determine what class paths you can take. It works that way in most fantasy games.
If this delineation seems too absolute for you, consider the circumstances. The world as these people know it has all but fallen apart. Aside from the cities of Freeport and Qeynos, nobody knows for sure what's out there and how much of civilization remains. The races of Norrath are clinging to their only chance to survive.
In Lucan's case, this is his opportunity to gain more strength and extend his dominion. For the Bayle family, this is their chance to nurture the goodness in the world and bolster the republic. You don't accomplish either goal by opening the gates to your enemies.
Your city is your city. This design is at the very root of our game. While it does limit you in some ways, it also provides us an extremely rich context in which to tell a cool story.
om een voorbeeldje te geven van een Q&A

and i so like the answer :applause: :applause:
Q
pockroyaltea wrote: i think you should still start in freeport, but be able to gain a lotta qeynos faction (and lose a lot of freeport) by doing a few hours of newbie quests or something.
A :That would make our whole concept of the world meaningless.
This is not EverQuest. Factions that you swear loyalty to cannot be abandoned at will so that you can in turn swear loyalty to your former enemies. In fact, "faction" is a very different concept in EQ2.
While you can cite roleplay reasons why you might want to be the friendly troll or the kind Iksar, that's just not the direction we're going in our game. Your citizenship dictates whether you are good or evil. In some cases, your race determines where you can have citizenship.
Don't think in terms of EQ where you can just do faction quests for a KOS city and earn safe passage inside. Our system has a lot more layers, and doing something like that simply won't be possible. If you're evil, Qeynos will always reject you. If you're good, Freeport will always try to destroy you.
Yes, your race does determine what class paths you can take. It works that way in most fantasy games.
If this delineation seems too absolute for you, consider the circumstances. The world as these people know it has all but fallen apart. Aside from the cities of Freeport and Qeynos, nobody knows for sure what's out there and how much of civilization remains. The races of Norrath are clinging to their only chance to survive.
In Lucan's case, this is his opportunity to gain more strength and extend his dominion. For the Bayle family, this is their chance to nurture the goodness in the world and bolster the republic. You don't accomplish either goal by opening the gates to your enemies.
Your city is your city. This design is at the very root of our game. While it does limit you in some ways, it also provides us an extremely rich context in which to tell a cool story.
ik wordt een barbarian guardian





