I actually spent more than an hour on the GT6 demo, both the previous build and the last minute update build that Kaz and his team brought to the show that we installed literally less than an hour before people got on the pods.
Now I spent a loooooooooooooooooot of time on GT5 Prologue and GT5 on the wheel, so I felt the change in physics straight away. I drove without driving aids except ABS set to 1, SRF was turned off, and the cars were much more sensitive and jittery, especially the race cars. The Kazunori GTR from Nurb 24hr was especially difficult. So you had to be much more gentle on throttle and careful with steering input but the smoother you were, the more reward there was. Cars like the Dino and Countach were *utterly* sublime. The lower power meant you could really coax them around the tight International circuit and it was such a pleasure. Definite improvement in physics, Lucas agreed with us as well that you could feel more of the car's weight shift and behaviour and where grip was - that's not to say it was any easier to hold onto the grip! Alex (GTP_Ingram - former UK GT Academy Silverstone finalist), myself and even the Academy champs were spinning quite regularly in the first few laps, even at seemingly innocuous corners. I think the race tyres are more challenging than before, but the lower grip tyres are even more satisfying now.
By the end of the day I was desperate to spend more time on it because the physics were most pleasant, but for sure without driving aids the game is now even more of a challenge than before.
Regarding dampers, I actually don't think I have any useful feedback. All I know is the rumbles on Silverstone were brutal if you hit them with any sort of decent steering angle going on with the settings I was running with. Only the GT3 SLS AMG was able to negotiate them with any sort of composure. That car was fabulous by the way, could push and push and push.
The KTM test driver was quite impressed with the X-bow's physics in the game, so that's quite an endorsement. Although he did feel it felt slower and less grippy in the game than he felt it should be, but we explained that he was comparing it to the Nurb GTR which was on race tyres and mucho powerful. Poor guy spent nearly 20 laps trying to get close to Alex's ghost