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Kiiilerke zei:trailer en gameplay opnieuw bekeken en het zegt mij dus echt niks ehgodverdomme toch zo jammer
Xhizor zei:Is da met een soort grenade launcher dat ie schiet ? Anders mogen ze hun brol houden zunne, die auto's ontploffen veel te vlug![]()
Dear god. Als dat waar mocht zijn dan houden ze hun game maar. Ik wil maffia spelen voor de maffia sfeer en niet voor voor een half Italiaanse Saints row te spelen.Xhizor zei:Is da met een soort grenade launcher dat ie schiet ? Anders mogen ze hun brol houden zunne, die auto's ontploffen veel te vlug![]()
PapiBerto zei:Had gehoopt op Italiaanse maffia, maar deze heeft echt wel potentieel. De soundtrack is alvast top.
New Orleans is precies "hot" btw; Mafia 3, True Blood, True Detective, NCIS New Orleans.
We know there are some CZ developers at Hangar 13, but are you also working with the 2K Czech team based in Brno ?
Short answer, yes we are. We have whole media team at our disposal, which handled animations and cutscenes in Mafia 2, and they are working on those for Mafia 3 as well. During Gamescom we did not show many cutscenes because the focus was somewhere else, but this series's main pillar is a strong storyline and all the story cutscenes are being created in Czechland. We also have a group of developers taking care of our engine, whether they are sitting with us in Novato, or in Czechland. But yes, in Hangar 13 we handle the more creative part of development, although we relocated here many people who worked on the second game, for example on its car physics.
Mafia 3 isn't due to release until at least April 2016, Take-Two has confirmed.
The game had previously been given a 2016 window, but it was revealed last night that it isn't scheduled to launch until Take-Two's next financial year, meaning it could release anywhere between April 1-December 31, 2016.
Was wel te denken. Ik wacht tot de gameplay beelden.Brent-4 zei:Verschijnt niet voor april 2016.
Mafia 3 isn't due to release until at least April 2016 - Mafia III for PS4 News
Over the course of our 12-page feature, expect to learn more about new protagonist Lincoln Clay, his lieutenants, and two new characters that aid Lincoln Clay in his revenge quest against mob boss Sal Marcano. The story also details Hangar 13's new approach to building out the open world, reveals why the studio chose to set the game in a fictional version of New Orleans in the late '60s, and highlights the technological jumps the game is taking with its driving and combat.
