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ikbenben zei:Miljaarde eh.
Spiderman en Tomb Raider komen zo dicht tegen elkaar uit.

MaTraK zei:-filmpje-
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ikbenben zei:Miljaarde eh.
Spiderman en Tomb Raider komen zo dicht tegen elkaar uit.
We’ve made it possible for players to independently adjust difficulty for puzzles, traversal, and combat. There are four unique settings for the aforementioned trio: Easy, Normal, Hard, and Deadly Obsession. While traditional options like easy, normal, and hard can be swapped at any time, once a player chooses Deadly Obsession, it applies to all three categories (puzzles, traversal and combat) and they will be unable to change the difficulty for the remainder of the playthrough. Choose-wisely…
A loyal friend to any Tomb Raider completionist, Survival Instincts is back once again. Adventurers looking for a more holistic experience can toggle Beacon (next objective location) and Glow (interactable objects) on/off regardless of difficulty settings (except when on the Deadly Obsession setting, of course).
https://tombraider.square-enix-game...-the-tomb-raider-difficulty-and-accessibility
MrKend54l zei:Wie in godsnaam zou nu combat op easy zetten en al de rest op hard ?![]()

Shadow of the #TombRaider will feature Native 4K resolution, HDR, High-Quality Anti-Aliasing, Proven Ambient Occlusion and many other high-end features on PC at launch! Thanks to our partnership with NVIDIA, Ray Tracing technology will also be added in a post-launch update.