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Players assume the role of Emmett Graves, a Rift miner turned gun for hire altered by Rift Energy, found on the outer reaches of space. The enemy faction is the Outcast, humans turned into monsters following exposure to Rift Energy.
The game has a Wild West in space look and feel. Graves goes in search of his outlaw brother, the leader of the Outcasts. Levels are large and open, designed to offer dynamic gameplay with AI that adapts to the player's actions.
The gameplay hook this time is an RTS-lite element called "Build and Battle". As players kill enemies and other players they gather resources, spent on calling down structures from orbit and placed down on the battlefield as they see fit.
Structures include walls, gates, turrets and landing pads for vehicles. Structures can be demolished, too.
On the multiplayer side, Starhawk features 32-player matches, up to four-player online and offline co-op play, and split-screen gameplay within multiplayer and co-op modes against an endless attack of enemies.
The game supports tournaments, leaderboards, clans and additional friend list and quick matches. There's a community events calendar, ticker tape updates, and plans for a Starhawk Android app.
There are space battles, yes absolutely. There are big, epic space battles in and around planets and space stations and you can build in space too. We’re not showing all the stories in Starhawk just yet due to the production schedule but we wouldn’t have called the game Starhawk if we couldn’t deliver on the fantasy of flying in space, recalling some of those old Colony Wars games, that kind of stuff.
You will get your fix of space battles in Starhawk.
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