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Playdead takes everything they've learned from Limbo, and make something more polished and refined with Inside. What impressed me is the smooth transition between 'chapters'. Each section flows perfectly into the next, and it really feels like one continuous experience. The game is also best when played in a single session to enhance this effect. So the short length is a plus more than anything.
Inside also shows restraint: there are mechanics that other games would milk 20 puzzles out of, but Playdead just gives us a few, and then we move on. It shows how needlessly padded and stretched out other games are. So obviously I'd say that the pacing is on point.
I'm not even going to expand on the story/setting that much, because I want to get a better grasp of that after a second playthrough. Suffice to say that there's a lot here to take in. The finale is especially memorable, and one of the major reasons why you should play this.
One of the essential games of 2016.
Link_006_ zei:Bioshock infinite, had na de 1e te spelen misschien veel te hoge verwachtingen.