Simpel:
Truevision 3d!
http://www.truevision3d.com/
Languages Supported:
Visual Basic 6 (VB6)
Visual Basic.Net (VB.Net)
Delphi
C++
C#
...and any COM-compliant language with DX library support!
3D Engine:
Full DirectX8.1 and DirectX9 support
Optimized Hardware T&L support
Unified Angle System (radian or degrees)
DirectX Hardware Lighting support (up to 8 simultaneous lights)
Fast view frustum culling (sphere and box)
Fast Terrain Rendering System with quadtree
BSP Rendering Engine with PVS/Lightmapping
Billboard-based Particle System
3DS, X, MDL, MD2, MD3, Skinned Mesh Support for models
Hardware Vertex Shaders to optimize rendering if available
Shader script system to setup texture effects
Atmospheric effects like fog, cloud, sky (box and sphere), stars
DOT3 Bumpmapping support
Optimized dynamic stencil shadows for meshs
Fast 2D Interface with custom fonts
Advanced ray collision detection returning accurate information
Powerful animation system
Skeleton-based, Keyframe-based, or Morph-based animations
Attach child meshes to bones
Animate via custom bone rotations
Media Engine:
DirectSound, DirectMusic, DirectShow support
Allows to make unique sound atmosphere for your games
Hardware/Software Sound mixing
Unlimited simultaneous sounds
MP3, WAV, MOD, SM3, IT, MID, RMI, SGT support
3D Sound support that can be linked easily to a 3d world
Effects (reverb, echo, etc.) to give more depth to your sounds
Movie playing (all formats) for cut-scenes