I have all the GT games, and my question is very simple: Why is it that many tracks, like Midfield Raceway, Seattle, Red Rock Valley, Smokey Mountain, Thaiti Maze, Grand Canyon, El Capitan, etc are removed from GT6?
Kaz: I'd like to have a lot of those tracks back in the game as well, but I guess you can say that even our production teams ride certain trends when they're working. One of those is that we started out with all fantasy tracks when we first created Gran Turismo.
But once the teams started researching methods of creating real tracks, that became the focus of their work, and less work was done on those fantasy tracks.
Though I think real, existing tracks are important, I also think that fully designed tracks are also very interesting and have their own place so I think that's something to look for in GT7.