Volg de onderstaande video om te zien hoe je onze site als web-app op je startscherm installeert.
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)Drez zei:met haar rode bikini waarbij een lepel half te zien is.
Near the end of World War 2, high above the Pacific Ocean and invisible to the world below, America and Japan were waging an all new kind of war. As the conflict between the two superpowers lingered on and the casualties kept piling up, both sides became desperate for a decisive victory. As a result, scientists from both nations started experimenting with increasingly radical weaponry. As a “coincidence” (or the result of a resourceful spy) both nations successfully developed a jetpack prototype at around the same time.
The main drawback of these early jetpack prototypes was their limited flight range. They consumed fuel at a very fast rate and thus could only stay in the air for a short amount of time. Due to these restrictions, scientists designed and developed support airships, which could transport and launch Sky Soldiers while remaining airborne. These airships were big and slow, making them easy targets for enemy aircraft and anti-aircraft artillery. Airship captains were trained to fly in or between clouds, as to remain hidden from enemy forces.
Japan ordered its first regiment of sky soldiers to attack the American mainland. They planned a series of surprise attacks on small, unarmed towns and villages well behind the American coastal defenses. They hoped that these attacks on the home front would force some of the American forces to return to America and thus ease the attack on the Japanese positions in the Pacific.
Luckily an American reconnaissance plane spotted one of the Japanese airships en route to America right before it disappeared into the clouds. An American regiment of Sky Soldiers was deployed from Pearl Harbor to intercept and attack the Japanese airship. For the the first time in history Sky Soldiers from both nations would be pitted against each other high above solid ground.
As a player you can join one of the two nations and help them achieve victory and turn the tide of the war.
* Tycho terryn | Arac : Game Concept, 3D / 2D Artist, Coding
Portfolio: Tycho.terryn.be
* Jessy De Lannoit | The Wanderer : Coding, 3D Artist
Portfolio: Jessydelannoit.com
* Leslie Van Den Broeck | Ravenslayer : Character Design & Modeling, Concept Art, Voiceovers
Portfolio: Leslievdb.com
* Wannes Vanderstappen : 3D Artist, Coding
Portfolio: Wix.com
* Kevin Van Asch | Vinho : Animation, Trailer
Portfolio: Redascendant.com
* Joeri Roels | Sabrewing : Concept Art, 3D Artist
Portfolio: Sabrewing.be
* Steven Charpentier | Mistra : Concept Art, 3D Artist
* Michiel Houwen : Concept Art, 3D / 2D Artist, Trailer
Very nice voor de rest, hoewel de bad guys er veel beter uitzien en veel zaken uit de trailer mss beter door een creative/art director werden bekeken. De randzaken zitten imo nog niet goed, op het spel heb'k ni zoveel aan te merken precies 
.

, groot gelijk ivm die laatste
